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Design User Experience And Usability Theory Methods Tools And Practice

Design  User Experience  and Usability  Theory  Methods  Tools and Practice PDF
Author: Aaron Marcus
Publisher: Springer
ISBN: 3642216757
Size: 10.24 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 718
View: 3011

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The two-volume set LNCS 6769 + LNCS 6770 constitutes the proceedings of the First International Conference on Design, User Experience, and Usability, DUXU 2011, held in Orlando, FL, USA in July 2011 in the framework of the 14th International Conference on Human-Computer Interaction, HCII 2011, incorporating 12 thematically similar conferences. A total of 4039 contributions was submitted to HCII 2011, of which 1318 papers were accepted for publication. The total of 154 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on DUXU theory, methods and tools; DUXU guidelines and standards; novel DUXU: devices and their user interfaces; DUXU in industry; DUXU in the mobile and vehicle context; DXU in Web environment; DUXU and ubiquitous interaction/appearance; DUXU in the development and usage lifecycle; DUXU evaluation; and DUXU beyond usability: culture, branding, and emotions.

Design User Experience And Usability Theory And Practice

Design  User Experience  and Usability  Theory and Practice PDF
Author: Aaron Marcus
Publisher: Springer
ISBN: 3319917978
Size: 58.82 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 811
View: 1126

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The three-volume set LNCS 10918, 10919, and 10290 constitutes the proceedings of the 7th International Conference on Design, User Experience, and Usability, DUXU 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The total of 1171 papers presented at the HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The total of 165 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 55 papers included in this volume are organized in topical sections on design thinking, methods and practice, usability and user experience evaluation methods and tools, and DUXU in software development.

Design User Experience And Usability Practice And Case Studies

Design  User Experience  and Usability  Practice and Case Studies PDF
Author: Aaron Marcus
Publisher: Springer
ISBN: 3030235351
Size: 66.83 MB
Format: PDF, Docs
Category : Computers
Languages : en
Pages : 646
View: 6477

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The four-volume set LNCS 11583, 11584, 11585, and 11586 constitutes the proceedings of the 8th International Conference on Design, User Experience, and Usability, DUXU 2019, held as part of the 21st International Conference, HCI International 2019, which took place in Orlando, FL, USA, in July 2019. The total of 1274 papers and 209 posters included in the 35 HCII 2019 proceedings volumes was carefully reviewed and selected from 5029 submissions. DUXU 2019 includes a total of 167 regular papers, organized in the following topical sections: design philosophy; design theories, methods, and tools; user requirements, preferences emotions and personality; visual DUXU; DUXU for novel interaction techniques and devices; DUXU and robots; DUXU for AI and AI for DUXU; dialogue, narrative, storytelling; DUXU for automated driving, transport, sustainability and smart cities; DUXU for cultural heritage; DUXU for well-being; DUXU for learning; user experience evaluation methods and tools; DUXU practice; DUXU case studies.

User Interface Design

User Interface Design PDF
Author: Siegfried Treu
Publisher: Springer Science & Business Media
ISBN: 1461524296
Size: 35.48 MB
Format: PDF
Category : Computers
Languages : en
Pages : 351
View: 7769

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Solidly founded on 25 years of research and teaching, the author integrates the salient features of the subdisciplines of computer science into a comprehensive conceptual framework for the design of human-computer interfaces. He combines definitions, models, taxonomies, structures, and techniques with extensive references and citations to provide professors and students of all levels with a text and practical reference.

Professional Java User Interfaces

Professional Java User Interfaces PDF
Author: Mauro Marinilli
Publisher: John Wiley & Sons
ISBN: 0470032073
Size: 67.91 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 668
View: 3657

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This book covers the full development life cycle for professional GUI design in Java, from cost estimation and design to coding and testing. Focuses on building high quality industrial strength software in Java Ready-to-use source code is given throughout the text based on industrial-strength projects undertaken by the author.

International Encyclopedia Of Ergonomics And Human Factors 3 Volume Set

International Encyclopedia of Ergonomics and Human Factors   3 Volume Set PDF
Author: Informa Healthcare
Publisher: CRC Press
ISBN: 1482298538
Size: 76.65 MB
Format: PDF, Kindle
Category : Technology & Engineering
Languages : en
Pages : 1980
View: 6070

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The first encyclopedia in the field, the International Encyclopedia of Ergonomics and Human Factors provides a comprehensive and authoritative compendium of current knowledge on ergonomics and human factors. It gives specific information on concepts and tools unique to ergonomics. About 500 entries, published in three volumes and on CD-ROM, are pre

User Interface Design

User Interface Design PDF
Author: Larry E. Wood
Publisher: CRC Press
ISBN: 1351405888
Size: 59.79 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 320
View: 5698

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Although numerous sources document aspects of user-centered design, there are few references that consider how a designer transforms the information gathered about users and their work into an effective user interface design. This book explains just how designers bridge that gap. A group of leading experts in GUI design describe their methods in the context of specific design projects, and while the projects, processes, and methods vary considerably, the common theme is building a bridge between user requirements and user interface design.

Design User Experience And Usability User Experience Design For Everyday Life Applications And Services

Design  User Experience  and Usability  User Experience Design for Everyday Life Applications and Services PDF
Author: Aaron Marcus
Publisher: Springer
ISBN: 3319076353
Size: 73.49 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 748
View: 1195

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The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 69 papers included in this volume are organized in topical sections on design for health; design for reading and learning; design for mobility, transport and safety; design for rural, low literacy and developing communities; design for environment and sustainability; design for human-computer symbiosis.

Practical Speech User Interface Design

Practical Speech User Interface Design PDF
Author: James R. Lewis
Publisher: CRC Press
ISBN: 1439815852
Size: 60.67 MB
Format: PDF, ePub, Docs
Category : Technology & Engineering
Languages : en
Pages : 344
View: 1099

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Although speech is the most natural form of communication between humans, most people find using speech to communicate with machines anything but natural. Drawing from psychology, human-computer interaction, linguistics, and communication theory, Practical Speech User Interface Design provides a comprehensive yet concise survey of practical speech user interface (SUI) design. It offers practice-based and research-based guidance on how to design effective, efficient, and pleasant speech applications that people can really use. Focusing on the design of speech user interfaces for IVR applications, the book covers speech technologies including speech recognition and production, ten key concepts in human language and communication, and a survey of self-service technologies. The author, a leading human factors engineer with extensive experience in research, innovation and design of products with speech interfaces that are used worldwide, covers both high- and low-level decisions and includes Voice XML code examples. To help articulate the rationale behind various SUI design guidelines, he includes a number of detailed discussions of the applicable research. The techniques for designing usable SUIs are not obvious, and to be effective, must be informed by a combination of critically interpreted scientific research and leading design practices. The blend of scholarship and practical experience found in this book establishes research-based leading practices for the design of usable speech user interfaces for interactive voice response applications.

Computer Aided Design Of User Interfaces Iii

Computer Aided Design of User Interfaces III PDF
Author: Christophe Kolski
Publisher: Springer Science & Business Media
ISBN: 9401004218
Size: 58.41 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 389
View: 4963

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Advances in electronics, communications, and the fast growth of the Internet have made the use of a wide variety of computing devices an every day occurrence. These computing devices have different interaction styles, input/output techniques, modalities, characteristics, and contexts of use. Furthermore, users expect to access their data and run the same application from any of these devices. Two of the problems we encountered in our own work [2] in building VIs for different platforms were the different layout features and screen sizes associated with each platform and device. Dan Ol sen [13], Peter Johnson [9], and Stephen Brewster, et al. [4] all talk about problems in interaction due to the diversity of interactive platforms, devices, network services and applications. They also talk about the problems associ ated with the small screen size of hand-held devices. In comparison to desk top computers, hand-held devices will always suffer from a lack of screen real estate, so new metaphors of interaction have to be devised for such de vices. It is difficult to develop a multi-platform user interface (VI) without duplicating development effort. Developers now face the daunting task to build UIs that must work across multiple devices. There have been some ap proaches towards solving this problem of multi-platform VI development in cluding XWeb [14]. Building "plastic interfaces" [5,20] is one such method in which the VIs are designed to "withstand variations of context of use while preserving usability".

Design User Experience And Usability User Experience Design Practice

Design  User Experience  and Usability  User Experience Design Practice PDF
Author: Aaron Marcus
Publisher: Springer
ISBN: 3319076388
Size: 39.93 MB
Format: PDF, ePub
Category : Computers
Languages : en
Pages : 488
View: 1680

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The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 45 papers included in this volume are organized in topical sections on DUXU in the enterprise, design for diverse target users, emotional and persuasion design, user experience case studies.

Human Computer Interaction

Human Computer Interaction PDF
Author: Steve Howard
Publisher: Springer
ISBN: 0387351752
Size: 37.10 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 714
View: 3880

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The theme of the 1997 INTERACT conference, 'Discovering New Worlds ofHCI', signals major changes that are taking place with the expansion of new technologies into fresh areas of work and leisure throughout the world and new pervasive, powerful systems based on multimedia and the internet. HCI has a vital role to play in these new worlds, to ensure that people using the new technologies are empowered rather than subjugated to the technology that they increasingly have to use. In addition, outcomes from HCI research studies over the past 20 years are now finding their way into many organisations and helping to improve and enhance work practices. These factors have strongly influenced the INTERACT'97 Committee when creating the conference programme, with the result that, besides the more traditional HCI research and education focus found in previous INTERACT conferences, one strand of the 1997 conference has been devoted to industry and another to multimedia. The growth in the IFIP TCI3 committee itself reflects the expansion ofHCI into new worlds. Membership oflFIP TC13 has risen to now include representatives of 24 IFIP member country societies from many parts of the world. In 1997, IFIP TCl3 breaks new ground by holding its sixth INTERACT conference in the Asia-Pacific region. This is a significant departure from previous INTERACT conferences, that were all held in Europe, and is especially important for the Asia-Pacific region, as HCI expands beyond its traditional base.

Design User Experience And Usability User Experience Design For Diverse Interaction Platforms And Environments

Design  User Experience  and Usability  User Experience Design for Diverse Interaction Platforms and Environments PDF
Author: Aaron Marcus
Publisher: Springer
ISBN: 3319076264
Size: 29.16 MB
Format: PDF, Docs
Category : Computers
Languages : en
Pages : 814
View: 1236

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The four-volume set LNCS 8517, 8518, 8519 and 8520 constitutes the proceedings of the Third International Conference on Design, User Experience, and Usability, DUXU 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 256 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this four-volume set. The 76 papers included in this volume are organized in topical sections on design for the web, design for the mobile experience, design of visual information, design for novel interaction techniques and realities, games and gamification.

Library Automation Core Concepts And Practical Systems Analysis 3rd Edition

Library Automation  Core Concepts and Practical Systems Analysis  3rd Edition PDF
Author: Dania Bilal
Publisher: ABC-CLIO
ISBN: 1591589231
Size: 51.93 MB
Format: PDF, ePub, Mobi
Category : Language Arts & Disciplines
Languages : en
Pages : 279
View: 7069

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Recent advances in technology such as cloud computing, recent industry standards such as RFID, bibliographic standards like RDA and BIBFRAME, the increased adoption of open source integrated library systems (ILS), and continued shift in users' expectations have increased the complexity of the decision regarding ILS for all types of libraries. • Addresses a key question: Should media centers and small libraries focus only on commercially available software, or would it be advantageous to choose open source software? • Provides an in-depth treatment of the systems development lifecycle (SDLC) and a six-phase systems analysis and design approach • Covers a wide range of topics, including open source software selection and evaluation, joining consortia, designing and developing in-house integrated automated library systems (ILS), usability principles and assessment methods, and project management

Human Computer Interaction Design Practice In Contemporary Societies

Human Computer Interaction  Design Practice in Contemporary Societies PDF
Author: Masaaki Kurosu
Publisher: Springer
ISBN: 3030226360
Size: 63.29 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 535
View: 318

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The 3 volume-set LNCS 11566, 11567 + 11568 constitutes the refereed proceedings of the Human Computer Interaction thematic area of the 21st International Conference on Human-Computer Interaction, HCII 2019, which took place in Orlando, Florida, USA, in July 2019. A total of 1274 papers and 209 posters have been accepted for publication in the HCII 2019 proceedings from a total of 5029 submissions. The 125 papers included in this HCI 2019 proceedings were organized in topical sections as follows: Part I: design and evaluation methods and tools; redefining the human in HCI; emotional design, Kansei and aesthetics in HCI; and narrative, storytelling, discourse and dialogue. Part II: mobile interaction; facial expressions and emotions recognition; eye-gaze, gesture and motion-based interaction; and interaction in virtual and augmented reality. Part III: design for social challenges; design for culture and entertainment; design for intelligent urban environments; and design and evaluation case studies.

Human Computer Interface Design

Human computer Interface Design PDF
Author: Clayton Lewis
Publisher: Morgan Kaufmann Pub
ISBN:
Size: 23.37 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 408
View: 7697

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This book encourages further progress in user interface design in practical settings through examination of three themes: user interface projects that have achieved success in real life outside of the research lab; new methods in user interface design and evaluation; and the organizational context in which user interface design is done, and how design might be better accommodated to this context. The product of a workshop sponsored by the Institute of Cognitive Science at the University of Colorado and the Human-Computer Interaction Laboratory at the NASA Johnson Space Center, these chapters were contributed by invitation from leading user interface practitioners. They were then reviewed, edited, and organized into three corresponding parts for this book: * Success Cases: describes methods for designing and developing user interfaces for which there is convincing evidence of success. Evidence could include commercial sales, realistic test data, clear statements of user satisfaction, or other information that would be accepted by a prudent judge as indicating that the method actually worked. * Emerging Methods: describes new methods for designing and developing user interfaces that have the potential to significantly improve user interface design and development. * Real-World Context: discusses how work in user interface design and development accommodates or fails to accommodate real-world organizational, commercial , or practical requirements, and how this accommodation could be improved. An emphasis on practical design issues combined with broad coverage make this an excellent resource for the interface design professional and a useful text for advanced human-computer